Report rp_f4802f1a59caacba error
no scenario could be judged: a step ran out of time: timeout: the game did not read the controller
Machine
- Commit
- ee8ab5f05d7447bf3b5c111adc29561c24a5551f
- Baseline
- a00c485c71f50d3e698985d91a3f72edfb1ea020
- App
- dev-0e7d3e7, attempt 1
- Game build
e0f3ccfa- os
- linux
- cpu
- AMD Ryzen 7 5800X3D 8-Core Processor
- gpu
- NVIDIA GeForce RTX 4070
- tags
- linuxnvidianvidia-proprietarydgpu
- driver
- 615.71.9
- ram_gb
- 63
- vram_mb
- 12,282
- gpu_vendor
- nvidia
- os_version
- Ubuntu 26.04.1 LTS (kernel 7.0.0)
Builds
main (baseline)
127.5 s warm
from a00c485c71f5
- lift
- 0.2 s
- read
- 84.4 s
- finish
- 15.7 s
- compile
- 12.5 s
- shaders
- 11.3 s
PR
302.7 s warm
- lift
- 84.9 s
- read
- 84.4 s
- finish
- 114.6 s
- compile
- 18.1 s
Program cache: cold
Scenarios
kokiri-smoke
timeouta step ran out of time: timeout: the game did not read the controller
Runs (2)
| Metric | main 0 | pr 1 |
|---|---|---|
| hang | no | no |
| crashed | no | no |
| exit_code | — | — |
Rules
| Scenario | Cell | Rule | Limit | main | PR | Δ % | Status |
|---|---|---|---|---|---|---|---|
| kokiri-smoke | crash | False | 0 | 0 | — | pass |
Log (PR side, end)
[hos host] longshot v3.0.0-rc.4-13-gee8ab5f0 (source f309d9b6) [hos host] run_id: ae075a405c46b2f3094670faa5550230 [hos host] control: listening on <home>/.cache/beanstalk-sock/fe593d4e/c.sock (HOS_CONTROL: this user only, no TCP; guest memory off; docs/control.md) [hos host] options: the settings file is <home>/Beanstalk/jobs/jb_75f486e084a47902/rt/pr/longshot_options.ini [hos host] mem: guest memory stays host-pointer imports for the GPU (slow submissions on AMD): /dev/udmabuf cannot be opened [hos host] oe: output resolution 2560x1440 [hos host] boot: image 96 MB at 0x80000000, 9809 MB of memory for the game [hos host] boot: 64221 MB of memory, 8191 MB of swap [hos host] vk: reserved core mask (fallback): 0x8080 [hos MainThread] vk: the Output resolution's sizes: 6 (the screen's modes, with the common sizes of their shapes, and the game's own); shapes 16:9, 32:9 [hos MainThread] vk: device 0: NVIDIA GeForce RTX 4070, Vulkan 1.4, driver 0x99d1c240, type 2, id 10de:2786 [hos MainThread] vk: device 1: llvmpipe (LLVM 21.1.8, 256 bits), Vulkan 1.4, driver 0x6800008, type 4, id 10005:0000 [hos MainThread] vk: float atomic add on storage buffers: native (VK_EXT_shader_atomic_float), NVIDIA's driver [hos MainThread] vk: vendor fixes for NVIDIA (615.71.09): out-of-bounds texel fetches 0 0, NaN tests by bits 0, gather offset 0 [hos MainThread] vk: subgroups: default 32 lanes, 32-32, pinned to 32 on stages 0x3fff; RADV on GCN 1-4: no [hos MainThread] vk: mesh shaders: Automatic, from the default: native [hos MainThread] vk: robust buffer access on [hos MainThread] vk: programs are loaded when the game makes them (create): the default where the GPU has mesh shaders (RX_VK_LOAD=create or start says which) [hos MainThread] vk: colour outputs NaN-guarded [hos MainThread] vk: cooperative matrix A: the console's elements are the device's 0 1 4 5 2 3 6 7 [hos MainThread] vk: cooperative matrix B: the console's elements are the device's 0 1 2 3 [hos MainThread] vk: cooperative matrix C: the console's elements are the device's 0 1 2 3 [hos MainThread] vk: native matrix multiplies on (cooperative matrices, the console's fragment layout checked) [hos MainThread] vk: NVIDIA Reflex: available (VK_NV_low_latency2) [hos MainThread] vk: NVIDIA GeForce RTX 4070, Vulkan 1.4, driver 0x99d1c240; mesh shaders yes, host memory import yes, pipeline libraries yes [hos MainThread] vk: driver: NVIDIA 615.71.09 [hos MainThread] vk: Auto (this PC): the settings chosen for this PC before (NVIDIA GeForce RTX 4070, 12282 MB of video memory, dedicated, screen 0x0 at 0 Hz, 64221 MB of RAM, 16 threads) [hos MainThread] vk: no window: presents render offscreen (1920x1080) [hos MainThread] vk: guest memory imported in place (alignment 4096) [hos MainThread] vk: replay ready (offscreen; push descriptors yes (32), extended dynamic state 3 yes, custom border colours yes) [hos MainThread] vk: driver shader cache at the start: 0 MB (no folder found) [hos MainThread] vk: handle tables as descriptor arrays: on [hos host] discord: no Discord client is running; trying again every 15 s [hos MainThread] vk: pipeline cache <home>/Beanstalk/jobs/jb_75f486e084a47902/rt/pr/cache/longshot_vk_pipelines.bin (1431063 KB) [hos MainThread] vk: program cache <home>/Beanstalk/jobs/jb_75f486e084a47902/rt/pr/cache/longshot_programs.bin: 47866 program keys kept, 7777983 KB [hos host] vk: vertex format NVN 0x2e -> vk 109 [hos host] vk: vertex format NVN 0x16 -> vk 103 [hos host] vk: vertex format NVN 0x29 -> vk 97 [hos host] vk: vertex format NVN 0x11 -> vk 83 [hos host] vk: vertex format NVN 0x25 -> vk 37 [hos host] vk: vertex format NVN 0x27 -> vk 41 [hos host] vk: vertex format NVN 0x22 -> vk 106 [hos host] vk: vertex format NVN 0x12 -> vk 77 [hos host] vk: vertex format NVN 0x13 -> vk 78 [hos host] vk: vertex format NVN 0x2c -> vk 95 [hos host] vk: vertex format NVN 0x69 -> vk 65 [hos host] vk: vertex format NVN 0x26 -> vk 38 [hos host] vk: vertex format NVN 0xd -> vk 16 [hos host] vk: vertex format NVN 0xf -> vk 20 [hos host] vk: vertex format NVN 0x3 -> vk 13 [hos host] vk: vertex format NVN 0x8 -> vk 74 [hos MainThread] vk: start-up: 831 of 36517 [hos MainThread] vk: noted pipelines: 831 of 32390 pipelines in 14 s, about 529 s left [hos host] vk: vertex format NVN 0xa -> vk 100 [hos host] vk: vertex format NVN 0x1 -> vk 9 [hos MainThread] vk: start-up: 1360 of 36517 [hos MainThread] vk: noted pipelines: 1360 of 32390 pipelines in 24 s, about 547 s left [hos host] vk: vertex format NVN 0x14 -> vk 81