Report rp_2b63f658c0e46391 fail
Machine
- Commit
- d82f2026a9ea61c10bed4fdbfaf7685c19da1ca8
- Baseline
- cf605c85bbaeaaa78176b933b3bc1a3366e13a78
- App
- dev-0e7d3e7, attempt 1
- Game build
e0f3ccfa- os
- linux
- cpu
- AMD Ryzen 7 5800X3D 8-Core Processor
- gpu
- NVIDIA GeForce RTX 4070
- tags
- linuxnvidianvidia-proprietarydgpu
- driver
- 615.71.9
- ram_gb
- 63
- vram_mb
- 12,282
- gpu_vendor
- nvidia
- os_version
- Ubuntu 26.04.1 LTS (kernel 7.0.0)
Builds
main (baseline)
359.4 s warm
from cf605c85bbae
- lift
- 78.8 s
- read
- 86.2 s
- finish
- 94.3 s
- compile
- 34.3 s
- shaders
- 62.5 s
PR
493.2 s warm
- lift
- 83.2 s
- read
- 85.8 s
- finish
- 192.7 s
- compile
- 130.8 s
Program cache: cold
Scenarios
startup-and-field
crashed| Metric (median) | main | PR | Δ |
|---|---|---|---|
| boot_time_s | 564.14 | 564.76 | +0.1% |
| shader_compile_s | 558.29 | 558.79 | +0.1% |
| shader_pipelines | 24,451 | 24,451 | ±0% |
| log_forbidden_hits | 0 | 0 | ±0% |
| log_expected_missing | 0 | 0 | ±0% |
| shader_compute_pipelines | 9,925 | 9,925 | ±0% |
Runs (2)
| Metric | main 0 | pr 1 |
|---|---|---|
| hang | no | yes |
| crashed | no | yes |
| exit_code | — | — |
| boot_time_s | 564.14 | 564.76 |
| shader_compile_s | 558.29 | 558.79 |
| shader_pipelines | 24,451 | 24,451 |
| log_forbidden_hits | 0 | 0 |
| log_expected_missing | 0 | 0 |
| shader_compute_pipelines | 9,925 | 9,925 |
Rules
| Scenario | Cell | Rule | Limit | main | PR | Δ % | Status |
|---|---|---|---|---|---|---|---|
| startup-and-field | crash | False | 0 | 1 | — | fail | |
| startup-and-field | boot_time_s.max_delta_pct | 50 | 564.14 | 564.76 | +0.1% | pass | |
| startup-and-field | log_forbidden_hits.max | 0 | 0 | 0 | — | pass |
Log (PR side, end)
[hos Presentation Thread] vk: render target images: 0 reused from the pool, 7 made new, 0 destroyed from it; it holds 0 (0 MB) [hos Presentation Thread] vk: VRAM: 2512 MB used of 10663 MB allowed (2032 MB of it free in the blocks); textures 115 MB (budget 7500 MB), 54 textures [hos Presentation Thread] vk: textures: decoded ASTC 15 MB, rendered 90 MB (15 drawn in one frame, kept: 960 KB), other 1 MB; used in the last 8 presents 56 MB [hos Presentation Thread] vk: 14 MB: 0x10000348400 2560x1440x1 x1 levels 1 NVN 0x38 rendered, last used 248 presents ago [hos Presentation Thread] vk: 14 MB: 0x1005037000 2560x1440x1 x1 levels 1 NVN 0x25 rendered, last used 1 presents ago [hos Presentation Thread] vk: 14 MB: 0x1004137000 2560x1440x1 x1 levels 1 NVN 0x25 rendered, last used 2 presents ago [hos Presentation Thread] vk: 14 MB: 0x1001f0ffe00 2560x1440x1 x1 levels 1 NVN 0x3f rendered, last used 1 presents ago [hos Presentation Thread] vk: 14 MB: 0x1005f37000 2560x1440x1 x1 levels 1 NVN 0x25 rendered, last used 3 presents ago [hos Presentation Thread] vk: 8 MB: 0x7fcd54d200 1664x1280x1 x1 levels 1 NVN 0x87 ASTC, last used 245 presents ago [hos Presentation Thread] vk: 7 MB: 0x1075e31000 1920x1080x1 x1 levels 1 NVN 0x3d rendered, last used 248 presents ago [hos Presentation Thread] vk: 7 MB: 0x10755b4000 1920x1080x1 x1 levels 1 NVN 0x25 rendered, last used 248 presents ago [hos Presentation Thread] vk: a submit's memory work (ms): maps 0.00, capture taken 0.00, writes collected 0.08 [hos Presentation Thread] vk: status: 600 frames, the slowest 598.0 ms; VRAM 2.5 of 10.4 GB [hos Presentation Thread] vk: program census (play): created 0 (0 with stages; 0 with no present for 100 ms before, 0 in a frame of 100 ms or more; 0.0 ms of the game's threads), freed 0 (0 never used); first uses 0: program ready 0, loaded 0, translated 0, failed 0; pipeline ready 0, from a cache 0, compiled 0, made 0, left out 0, none 0; 0 with no create call seen, 0 whose stages are not the create call's; after the create call: under 16.7 ms 0, under 100 ms 0, under 1 s 0, longer 0; needing work 0 (0 of them 100 ms or more after the create call, 0 created in a load or a long frame); in play: 0 program records loaded (0.0 ms), 15 new graphics pipelines, pipelines from the driver's cache 1, from the start's cache 0, compiled 25; 522 draws and dispatches left out, 5 waits (138.8 ms) [hos Presentation Thread] vk: program loads at create (play): 2774 queued, 2774 loaded (median 0.26 ms, 99th percentile 1.87 ms, worst 4.81 ms, 1032 ms and 395.2 MB read in all); 3338 programs (556 of them compute variants without their code, 0 graphics programs no note names), 0 graphics pipelines (3718 not in a cache), 0 compute pipelines (438 not in a cache); a first use ran 0 itself and waited for 0 (0.0 ms); 0 pipelines made at create taken by draws; 1311 create calls with nothing kept for their stages, 0 before the index; units 4085 (2774 ready, 0 loading), 7304 programs alive [hos Presentation Thread] vk: module identifiers (play): 442 known, 442 learned in this run; 0 compute pipelines made by them at a create call, 0 asked that way were in no cache (their code read, as before) [hos Presentation Thread] vk: 30097 programs from the program cache [hos Presentation Thread] vk: a frame: 0 draws kept their neighbour's descriptors (0 of them through other slots' registrations) [hos Presentation Thread] vk: a frame: 0.0 draws left out (not ready), 0.00 waits for shaders or pipelines (0.0 ms); translation 0 ms in all, 0 jobs queued [hos Presentation Thread] vk: a frame's replay time (ms): submit 0.67, present 0.04, draw 0.05, descriptors 0.01, texture lookups 0.00, uploads 0.00, pipelines 0.00, programs 0.00, commands 0.03, dispatch 0.00, memory sync 0.44, queue submit 0.07, slot wait 0.01 [hos Presentation Thread] vk: a frame: mirrors 8 (14 MB): 0.07 MB synced in 17.7 copies, 0.00 MB written back [hos Presentation Thread] vk: 600 presents, 60.0 fps; a frame: 5 draws (0 skipped), 0 dispatches, 2 passes, 1 barriers, 6 submits, 0.0 uploads (0.0 MB), 1 ub updates (1 overlays), GPU-bound wait 0.0 ms; 24477 pipelines (5819904 ms), 0 programs (0 failed), 54 textures (115 MB) [hos Presentation Thread] vk: a frame: 17.1 full barriers recorded, 12.0 left out (nothing recorded since the one before), 0.0 pass starts ordered in their fragment stages only (RX_VK_PASS_BARRIER=game) [hos Presentation Thread] vk: a frame: the game's barriers by their NVN flags: 0x12: 1.0; [hos Presentation Thread] vk: GPU time 0.5 ms a frame (the longest submission 0.6 ms); 0.0 textures made a frame [hos Presentation Thread] vk: a frame: 0.00 MB unswizzled on the CPU in 0.00 ms [hos ARes Loading 0] vcores: 98679 takes, 58772 waits (mean 340 us, longest 1508.7 ms), 25614 kicks, 24255 yields, 0 escapes in 5 s [hos Resource Memory] mem: the game's mapped pages 2048 MB (peak 2048); heap 6894 MB; the console's total 9809 MB [hos sead::MainThread] vk: sparse mirrors: 7, 14 MB with memory of 104 MB (89 MB spared); blocks given memory later 37, given back 1026; bindings served from guest memory meanwhile 0 (0 reaching blocks with memory too), from the mirror past every game pool 0; 13 binds (1.7 ms); 0 made whole for want of memory [hos sead::MainThread] vk: mirror syncs (600 submits): 100 dirty pages from their submits' captures, 1471 from earlier ones', 0 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE) [hos sead::MainThread] vk: write-back diff (600 submits): 86 runs, 0.0 MB compared; 0 pages read into the shadows; 72 MB of shadows; pages the shadows knew that the CPU wrote: 503 in captures, 0 only in the collection, 0 only by the replay itself [hos sead::MainThread] vk: read live, by pool: [hos Presentation Thread] vk: imports: 8 live (124 MB), 0 retired still imported (0 MB), 1 retired given back (20 MB) [hos Presentation Thread] vk: capture: a submit 0.16 ms (lock 0.06, scan 0.05 over 2037 ranges, 1316 MB), 151 pages written, 151 copied (0.6 MB) [hos Presentation Thread] vk: a capture taken (ms): all 0.004; GPU wait for late pages 0.000 (0 of 600 takes), pools lock 0.000, retires and stamps 0.002, bytes copied 0.000; 25 kept (72 MB), 6 spare buffers, 7134 texture pages copied (27 MB) [hos Presentation Thread] vk: shadow staging (600 takes): 0 shadow copies from staging, 47 from the capture buffer; capture buffers: 600 host-cached, 0 not (write-combined: staged) [hos Presentation Thread] vk: a submit's memory work (ms): maps 0.00, capture taken 0.00, writes collected 0.09 [hos Presentation Thread] vk: 30630 programs from the program cache [hos Presentation Thread] vk: a frame: 0 draws kept their neighbour's descriptors (0 of them through other slots' registrations) [hos Presentation Thread] vk: a frame: 0.0 draws left out (not ready), 0.00 waits for shaders or pipelines (0.0 ms); translation 0 ms in all, 0 jobs queued [hos Presentation Thread] vk: a frame's replay time (ms): submit 0.77, present 0.06, draw 0.05, descriptors 0.01, texture lookups 0.00, uploads 0.00, pipelines 0.00, programs 0.00, commands 0.03, dispatch 0.00, memory sync 0.54, queue submit 0.06, slot wait 0.01 [hos Presentation Thread] vk: a frame: mirrors 8 (14 MB): 0.07 MB synced in 17.3 copies, 0.00 MB written back [hos Presentation Thread] vk: 720 presents, 60.0 fps; a frame: 5 draws (0 skipped), 0 dispatches, 2 passes, 1 barriers, 6 submits, 0.0 uploads (0.0 MB), 1 ub updates (1 overlays), GPU-bound wait 0.0 ms; 24477 pipelines (5819904 ms), 0 programs (0 failed), 54 textures (115 MB) [hos Presentation Thread] vk: a frame: 17.0 full barriers recorded, 12.0 left out (nothing recorded since the one before), 0.0 pass starts ordered in their fragment stages only (RX_VK_PASS_BARRIER=game) [hos Presentation Thread] vk: a frame: the game's barriers by their NVN flags: 0x12: 1.0; [hos Presentation Thread] vk: GPU time 0.2 ms a frame (the longest submission 0.6 ms); 0.0 textures made a frame [hos Presentation Thread] vk: a frame: 0.00 MB unswizzled on the CPU in 0.00 ms [hos Resource Memory] mem: the game's mapped pages 2304 MB (peak 2304); heap 6894 MB; the console's total 9809 MB [hos Resource Memory] mem: the game's mapped pages 2561 MB (peak 2561); heap 6894 MB; the console's total 9809 MB [hos BaseProcExecutor5] map: KokiriForest_Child (child) [hos BaseProcExecutor5] cheats: inventory probe: Weapon_Sword_Kokiri=0 Weapon_Sword_Master=0 Weapon_Sword_Giant=0 Weapon_Sword_Biggoron=0 Weapon_Shield_Deku=0 Weapon_Shield_Hylian=0 Weapon_Shield_Mirror=0 Armor_Adult_Goron=0 Armor_Adult_Zora=0 Armor_Adult_HeavyBoot=0 Armor_Adult_HoverBoot=0 Item_DekuStick=0 Item_DekuNut=0 Item_Bomb=0 Item_Bombchu=0 [hos BaseProcExecutor5] cheats: inventory probe: Weapon_Range_SlingShot=0 Item_DekuSeed=0 Weapon_Range_Bow=0 Item_Arrow_Normal=0 Item_Arrow_Fire=0 Item_Arrow_Ice=0 Item_Arrow_Light=0 Item_DinFire=0 Item_FaroreWind=0 Item_NayruLove=0 Item_Ocarina_Fairy=0 Item_Ocarina_Time=0 Item_Hookshot=0 Item_Longshot=0 Item_Boomerang=0 Item_GlassTruth=0 Item_MagicBean=0 [hos BaseProcExecutor5] cheats: inventory probe: Item_Hammer=0 Item_Bottle=0 Armor_Child_Mask_Keaton=0 Armor_Child_Mask_Skull=0 Armor_Child_Mask_Spooky=0 Armor_Child_Mask_Bunny=0 Armor_Child_Mask_Goron=0 Armor_Child_Mask_Zora=0 Armor_Child_Mask_Gerudo=0 Armor_Child_Mask_Truth=0 Item_Gauntlet_Goron=0 Armor_Adult_Gauntlet_Silver=0 Armor_Adult_Gauntlet_Gold=0 [hos BaseProcExecutor5] cheats: inventory probe: Item_Scale_Silver=0 Item_Scale_Gold=0 Item_BombBag_Small=0 Item_BombBag_Medium=0 Item_BombBag_Large=0 Item_Quiver_Small=0 Item_Quiver_Medium=0 Item_Quiver_Large=0 Item_BulletBag_Small=0 Item_BulletBag_Medium=0 Item_BulletBag_Large=0 Item_Wallet_Medium=0 Item_Wallet_Large=0 Item_FairyBless_MP=0 Item_FairyBless_MPDouble=0 [hos BaseProcExecutor5] cheats: inventory probe: Item_FairyBless_DefenseDouble=0 Item_Stone_Forest=0 Item_Stone_Fire=0 Item_Stone_Water=0 Item_Medal_Forest=0 Item_Medal_Fire=0 Item_Medal_Water=0 Item_Medal_Shadow=0 Item_Medal_Spirit=0 Item_Medal_Light=0 Item_Melody_ZeldaLullaby=0 Item_Melody_EponaSong=0 Item_Melody_SariaSong=0 Item_Melody_SunSong=0 [hos BaseProcExecutor5] cheats: inventory probe: Item_Melody_TimeSong=0 Item_Melody_StormSong=0 Item_Melody_ForestMinuet=0 Item_Melody_FireBolero=0 Item_Melody_WaterSerenade=0 Item_Melody_ShadowNocturne=0 Item_Melody_SpiritRequiem=0 Item_Melody_LightPrelude=0 Item_AgonyStone=0 Item_Token_Gerudo=0 Item_Token_Gold=0 Item_Sword_Kokiri=0 Item_Sword_Giant=0 [hos BaseProcExecutor5] cheats: inventory probe: Item_Sword_Biggoron=0 Item_Shield_Mirror=0 Item_Range_Bow=0 Item_Range_SlingShot=0 Weapon_Range_Hookshot=0 Weapon_Range_Longshot=0 Weapon_Boomerang=0 Weapon_Hammer=0 Item_HeavyBoot=0 Item_HoverBoot=0 Item_Mask_Keaton=0 Item_Gauntlet_Silver=0 Armor_GlassTruth=0 Armor_Child_GlassTruth=0 Armor_Adult_GlassTruth=0 [hos BaseProcExecutor5] cheats: inventory probe: Armor_Child_Gauntlet_Goron=0 Item_Wallet_Small=1 [hos ModuleSystemWorker5] opening skip: Opening_Introduction request sent [hos ModuleSystemWorker5] [debug] nvn: 35 copies of recordings whose control memory was reused let go (17331 live) [hos ModuleSystemWorker5] nvn: 50000 recordings made, 17331 live copies (4.3 MB), 25 texture copies; 6 command buffers' segments (0.4 MB) [hos ModuleSystemWorker3] nvn: the game reports counter type 1 (lr 0x8050f860) [hos Presentation Thread] vk: a draw's pipeline build ran where it waited, ahead of the queue (0 other jobs queued or running), in 7.9 ms (RX_VK_JOB_STEAL=0: waited in turn) [hos Presentation Thread] vk: a draw's pipeline build ran where it waited, ahead of the queue (0 other jobs queued or running), in 7.3 ms (RX_VK_JOB_STEAL=0: waited in turn) [hos Presentation Thread] vk: sampler 405 is nearest: min filter 2, mag filter 0, wrap 7/7/7, lod 0..15 bias 0, aniso 1, compare 0 [hos Presentation Thread] vk: sampler anisotropy: the game asks for 1 (min filter 2, mip filter nearest, LOD bias 0; made with 16) [hos Presentation Thread] vk: a draw's pipeline build ran where it waited, ahead of the queue (0 other jobs queued or running), in 8.2 ms (RX_VK_JOB_STEAL=0: waited in turn) [hos Presentation Thread] vk: sampler anisotropy: the game asks for 1 (min filter 3, mip filter nearest, LOD bias 0; made with 16) [hos Presentation Thread] vk: a draw (program 3e753d8ad4012b7b) samples the colour target it writes (130x130, read undefined where it writes) [hos Presentation Thread] vk: a draw (program 3e753d8ad4012b7b) samples the colour target it writes (65x65, read undefined where it writes) [hos Presentation Thread] vk: a draw (program 3e753d8ad4012b7b) samples the colour target it writes (32x32, read undefined where it writes) [hos Presentation Thread] vk: a draw (program 3e753d8ad4012b7b) samples the colour target it writes (16x16, read undefined where it writes) [hos Presentation Thread] vk: a draw (program 3e753d8ad4012b7b) samples the colour target it writes (8x8, read undefined where it writes) [hos Presentation Thread] vk: a draw (program 3e753d8ad4012b7b) samples the colour target it writes (4x4, read undefined where it writes) [hos Presentation Thread] vk: a draw (program 3e753d8ad4012b7b) samples the colour target it writes (2x2, read undefined where it writes) [hos Presentation Thread] vk: a draw (program 3e753d8ad4012b7b) samples the colour target it writes (1x1, read undefined where it writes) [hos Presentation Thread] vk: a draw (program 3e753d8ad4012b7b) samples the colour target it writes (130x130, read undefined where it writes) [hos Presentation Thread] vk: a draw (program 3e753d8ad4012b7b) samples the colour target it writes (65x65, read undefined where it writes) [hos Presentation Thread] vk: a draw (program 3e753d8ad4012b7b) samples the colour target it writes (32x32, read undefined where it writes) [hos Presentation Thread] vk: a draw (program 3e753d8ad4012b7b) samples the colour target it writes (16x16, read undefined where it writes) [hos Presentation Thread] vk: texture #75 at 0x10000000000 beside #6: 256x144x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1, the other 1920x1080x1 x1 levels 1 layout 0x4 class 0x40001 NVN 0x1 target 1 (rendered) [hos Presentation Thread] vk: a draw's pipeline build ran where it waited, ahead of the queue (0 other jobs queued or running), in 5.4 ms (RX_VK_JOB_STEAL=0: waited in turn) [hos Presentation Thread] vk: import 6.9 ms: commit+properties 0.0, buffer 0.0, allocate 6.9, bind+address 0.0 [hos Presentation Thread] vk: pool 0x113b641600+0x40 imported in 6.9 ms as 0x113b400000..0x113cc00000 (10 imports, 51 ms in all) [hos Presentation Thread] vk: import 21.2 ms: commit+properties 0.0, buffer 0.0, allocate 21.2, bind+address 0.0 [hos Presentation Thread] vk: pool 0x102fdfc000+0x2620 imported in 21.2 ms as 0x102fc00000..0x1033000000 (11 imports, 72 ms in all) [hos Presentation Thread] vk: a draw's pipeline build ran where it waited, ahead of the queue (0 other jobs queued or running), in 6.0 ms (RX_VK_JOB_STEAL=0: waited in turn) [hos Presentation Thread] vk: import 9.0 ms: commit+properties 0.0, buffer 0.0, allocate 9.0, bind+address 0.0 [hos Presentation Thread] vk: pool 0x102e645300+0x10 imported in 9.0 ms as 0x102e400000..0x102f800000 (12 imports, 81 ms in all) [hos Presentation Thread] vk: import 2.3 ms: commit+properties 0.0, buffer 0.0, allocate 2.3, bind+address 0.0 [hos Presentation Thread] vk: pool 0x10b0867800+0x14ff000 imported in 2.3 ms as 0x10b0800000..0x10b2000000 (13 imports, 84 ms in all) [hos Presentation Thread] vk: import 3.0 ms: commit+properties 0.0, buffer 0.0, allocate 3.0, bind+address 0.0 [hos Presentation Thread] vk: pool 0x1137207f00+0xc0 imported in 3.0 ms as 0x1137000000..0x1137800000 (14 imports, 87 ms in all) [hos Presentation Thread] vk: mesh draw kind 0: 0 2 1680, indirect 0 count 0 max 0 stride 0 [hos Presentation Thread] vk: mesh draw: program 20ce, 3 stages: [0: stage 1, code 0x7ffb119000, sph type 5 bits24-25 0, isbe 0 payload 0] [1: stage 6, code 0x7ffae43c00, sph type 1 bits24-25 0, isbe 1 payload 256] [2: stage 7, code 0x7ffae4fd00, sph type 3 bits24-25 2, isbe 1 payload 256] [hos Presentation Thread] vk: import 8.2 ms: commit+properties 0.0, buffer 0.0, allocate 8.2, bind+address 0.0 [hos Presentation Thread] vk: pool 0x104e678400+0x60 imported in 8.2 ms as 0x104e000000..0x104f800000 (15 imports, 95 ms in all) [hos Presentation Thread] vk: import 6.2 ms: commit+properties 0.0, buffer 0.0, allocate 6.2, bind+address 0.0 [hos Presentation Thread] vk: pool 0x7fb3d13100+0x4be00 imported in 6.2 ms as 0x7fb2400000..0x7fb4000000 (16 imports, 101 ms in all) [hos Presentation Thread] vk: mesh draw kind 0: 0 1 560, indirect 0 count 0 max 0 stride 0 [hos Presentation Thread] vk: mesh draw: program 20ce, 3 stages: [0: stage 1, code 0x7ffb119000, sph type 5 bits24-25 0, isbe 0 payload 0] [1: stage 6, code 0x7ffae43c00, sph type 1 bits24-25 0, isbe 1 payload 256] [2: stage 7, code 0x7ffae4fd00, sph type 3 bits24-25 2, isbe 1 payload 256] [hos Presentation Thread] vk: pool 0x7fb0345000+0x35900 imported in 4.7 ms as 0x7faec00000..0x7fb0800000 (18 imports, 106 ms in all) [hos Presentation Thread] vk: mesh draw kind 0: 0 1 560, indirect 0 count 0 max 0 stride 0 [hos Presentation Thread] vk: mesh draw: program 20ce, 3 stages: [0: stage 1, code 0x7ffb119000, sph type 5 bits24-25 0, isbe 0 payload 0] [1: stage 6, code 0x7ffae43c00, sph type 1 bits24-25 0, isbe 1 payload 256] [2: stage 7, code 0x7ffae4fd00, sph type 3 bits24-25 2, isbe 1 payload 256] [hos Presentation Thread] vk: mesh draw kind 0: 0 1 560, indirect 0 count 0 max 0 stride 0 [hos Presentation Thread] vk: mesh draw: program 20ce, 3 stages: [0: stage 1, code 0x7ffb119000, sph type 5 bits24-25 0, isbe 0 payload 0] [1: stage 6, code 0x7ffae43c00, sph type 1 bits24-25 0, isbe 1 payload 256] [2: stage 7, code 0x7ffae4fd00, sph type 3 bits24-25 2, isbe 1 payload 256] [hos Presentation Thread] vk: mesh draw kind 0: 0 1 560, indirect 0 count 0 max 0 stride 0 [hos Presentation Thread] vk: mesh draw: program 20ce, 3 stages: [0: stage 1, code 0x7ffb119000, sph type 5 bits24-25 0, isbe 0 payload 0] [1: stage 6, code 0x7ffae43c00, sph type 1 bits24-25 0, isbe 1 payload 256] [2: stage 7, code 0x7ffae4fd00, sph type 3 bits24-25 2, isbe 1 payload 256] [hos Presentation Thread] vk: mesh draw kind 0: 0 1 560, indirect 0 count 0 max 0 stride 0 [hos Presentation Thread] vk: mesh draw: program 20ce, 3 stages: [0: stage 1, code 0x7ffb119000, sph type 5 bits24-25 0, isbe 0 payload 0] [1: stage 6, code 0x7ffae43c00, sph type 1 bits24-25 0, isbe 1 payload 256] [2: stage 7, code 0x7ffae4fd00, sph type 3 bits24-25 2, isbe 1 payload 256] [hos Presentation Thread] vk: mesh draw kind 0: 0 7 1680, indirect 0 count 0 max 0 stride 0 [hos Presentation Thread] vk: mesh draw kind 0: 0 2 560, indirect 0 count 0 max 0 stride 0 [hos Presentation Thread] vk: pool 0x7fb71d5000+0x63800 imported in 3.5 ms as 0x7fb6400000..0x7fb7800000 (19 imports, 110 ms in all) [hos host] control: state loading -> play at frame 755 (404.0 draws a frame) [hos Presentation Thread] vk: pool 0x7fb0b80f00+0x3a100 imported in 3.9 ms as 0x7fb0800000..0x7fb2000000 (21 imports, 115 ms in all) [hos Presentation Thread] vk: pool 0x7fb5495200+0x3fe00 imported in 3.4 ms as 0x7fb5000000..0x7fb6400000 (23 imports, 120 ms in all) [hos Presentation Thread] vk: pool 0x7f9304c000+0x17080 imported in 2.0 ms as 0x7f92800000..0x7f93400000 (24 imports, 122 ms in all) [hos Presentation Thread] vk: pool 0x7fb4e7f400+0x1d944 imported in 2.6 ms as 0x7fb4800000..0x7fb5000000 (25 imports, 124 ms in all) [hos Resource Memory] mem: the game's mapped pages 2816 MB (peak 2816); heap 6894 MB; the console's total 9809 MB [hos Presentation Thread] vk: sampler anisotropy: the game asks for 2 (min filter 5, mip filter linear, LOD bias -0.5; made with 16) [hos Presentation Thread] vk: texture #124 at 0x10000000000 beside #75: 128x128x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1, the other 256x144x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1 (rendered) [hos Presentation Thread] vk: texture #124 at 0x10000000000 beside #6: 128x128x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1, the other 1920x1080x1 x1 levels 1 layout 0x4 class 0x40001 NVN 0x1 target 1 (rendered) [hos Presentation Thread] vk: big ASTC textures are kept as BC3 (re-encoded on the GPU; ASTC as RGBA8 or RX_VK_ASTC_RGBA8=1: as RGBA8) [hos Presentation Thread] vk: texture slot 0x102 (handle 0x10200102): no view of it; NVN target 1 format 0x25 4x4x1 levels 1 gpu 0x100c922a00, view no (format 0 target -1), wanted view type 2 use 0 [hos Presentation Thread] vk: texture #137 at 0x113755c000 beside #87: 4096x4096x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0xa target 1, the other 4096x4096x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1 (rendered) [hos Presentation Thread] vk: texture 0x10cc7d5000 6144x6144x1 x1 (NVN 0x7b, 191 MB): its 1 top level(s) left out (47 MB) [hos Resource Memory] mem: the game's mapped pages 3072 MB (peak 3072); heap 6894 MB; the console's total 9809 MB [hos OptimizeChangeBanc] [debug] nvn: 1 copies of recordings whose control memory was reused let go (26412 live) [hos Presentation Thread] vk: texture slot 0x9e6 (handle 0x18d009e6): no image for it; NVN target 1 format 0x7d 512x512x1 levels 10 gpu 0x10b9058800, view yes (format 0x7d target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0x9e4 (handle 0x18d009e4): no image for it; NVN target 1 format 0x7b 1024x1024x1 levels 11 gpu 0x10b8f74600, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Resource Memory] vcores: 119512 takes, 72313 waits (mean 160 us, longest 235.1 ms), 32951 kicks, 30690 yields, 0 escapes in 5 s [hos Resource Memory] mem: the game's mapped pages 3328 MB (peak 3328); heap 6894 MB; the console's total 9809 MB [hos Presentation Thread] vk: texture slot 0xcec (handle 0x18d00cec): no image for it; NVN target 1 format 0x8b 1024x1024x1 levels 11 gpu 0x10cab62600, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xcef (handle 0x18d00cef): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10cb414600, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xce8 (handle 0x18d00ce8): no image for it; NVN target 1 format 0x8b 1024x1024x1 levels 11 gpu 0x10ca839c00, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xce9 (handle 0x18d00ce9): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10ca8da800, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos OptimizeChangeBanc] [debug] nvn: 1 copies of recordings whose control memory was reused let go (34868 live) [hos OptimizeChangeBanc] nvn: 100000 recordings made, 34868 live copies (21.7 MB), 117 texture copies; 2 command buffers' segments (4.1 MB) [hos Presentation Thread] vk: texture slot 0x8e5 (handle 0x18d008e5): no image for it; NVN target 1 format 0x8b 512x512x1 levels 10 gpu 0x10b5ef0000, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0x8e9 (handle 0x18d008e9): no image for it; NVN target 1 format 0x7b 768x768x1 levels 10 gpu 0x10b5f21600, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xafb (handle 0x18d00afb): no image for it; NVN target 1 format 0x8b 1024x1024x1 levels 11 gpu 0x10bf52b200, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xb07 (handle 0x18d00b07): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10bf6d9200, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0x90b (handle 0x18a0090b): no image for it; NVN target 1 format 0x8c 341x341x1 levels 9 gpu 0x10b690b400, view yes (format 0x8c target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0x90e (handle 0x18d0090e): no image for it; NVN target 1 format 0x7b 512x512x1 levels 10 gpu 0x10b69bf600, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture 0x10a22aa600 1365x1365x1 x90 levels 11 NVN 0x8e -> vk 137 (ASTC decoded) (177 textures, 965 MB) [hos Presentation Thread] vk: texture slot 0x2c1 (handle 0x18d002c1): no image for it; NVN target 4 format 0x8e 1365x1365x90 levels 11 gpu 0x10a22aa600, view yes (format 0x8e target 4), wanted view type 5 use 0 [hos Presentation Thread] vk: texture 0x10a5b22c00 1365x1365x1 x90 levels 11 NVN 0x80 -> vk 137 (ASTC decoded) (178 textures, 1228 MB) [hos Presentation Thread] vk: texture slot 0x2c2 (handle 0x18d002c2): no image for it; NVN target 4 format 0x80 1365x1365x90 levels 11 gpu 0x10a5b22c00, view yes (format 0x80 target 4), wanted view type 5 use 0 [hos Presentation Thread] vk: texture slot 0xe15 (handle 0x18d00e15): no image for it; NVN target 1 format 0x7b 1x1x1 levels 1 gpu 0x10b6bd6c00, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xdd1 (handle 0x18d00dd1): no image for it; NVN target 1 format 0x8c 683x683x1 levels 10 gpu 0x10d445aa00, view yes (format 0x8c target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xdd3 (handle 0x18d00dd3): no image for it; NVN target 1 format 0x7b 1024x1024x1 levels 11 gpu 0x10d452b000, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xdd6 (handle 0x18d00dd6): no image for it; NVN target 1 format 0x7d 512x512x1 levels 10 gpu 0x10d4a06600, view yes (format 0x7d target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xdd2 (handle 0x18a00dd2): no image for it; NVN target 1 format 0x8c 1024x1024x1 levels 11 gpu 0x10d449ea00, view yes (format 0x8c target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xdd4 (handle 0x18a00dd4): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10d460f200, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xdd7 (handle 0x18a00dd7): no image for it; NVN target 1 format 0x7d 768x768x1 levels 10 gpu 0x10d4a30e00, view yes (format 0x7d target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xdd5 (handle 0x18d00dd5): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10d480ac00, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xd24 (handle 0x18d00d24): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10cf06d000, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xc62 (handle 0x18d00c62): no image for it; NVN target 1 format 0x7b 768x768x1 levels 10 gpu 0x10c642b600, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xd58 (handle 0x18d00d58): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10d1952a00, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: staging arenas: 3 (64 MB in this one) [hos Presentation Thread] vk: pool 0x104d960000+0xc0 imported in 6.4 ms as 0x104cc00000..0x104dc00000 (32 imports, 138 ms in all) [hos Presentation Thread] vk: sampler anisotropy: the game asks for 1 (min filter 1, mip filter nearest, LOD bias 0; made with 16) [hos Presentation Thread] vk: texture #215 at 0x10000000000 beside #124: 2560x1440x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1, the other 128x128x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1 (rendered) [hos Presentation Thread] vk: texture #215 at 0x10000000000 beside #75: 2560x1440x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1, the other 256x144x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1 (rendered) [hos Presentation Thread] vk: texture #215 at 0x10000000000 beside #6: 2560x1440x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1, the other 1920x1080x1 x1 levels 1 layout 0x4 class 0x40001 NVN 0x1 target 1 (rendered) [hos Presentation Thread] vk: pool 0x108c704000+0x9596000 imported in 16.0 ms as 0x108c000000..0x1096000000 (34 imports, 154 ms in all) [hos Presentation Thread] vk: pool 0x108c000000 remade larger (2 retired) [hos Presentation Thread] vk: pool 0x108c000000..0x1096000000: mirror made with the GPU's contents of 1 retired pool(s) [hos Presentation Thread] vk: table entry bound again at frame 756: prog a5da9f84b72d1471 ssbo 0 of 3 (c0+0x880) addr 0x108c704000 size 0x9596000 (before 0) [hos Presentation Thread] vk: slow submit: 3879.0 ms: draw 3596.7 descriptors 278.6 texture lookups 253.3 uploads 51.0 pipelines 1.5 programs 6.1 commands 5.8 dispatch 181.9 [hos host] vk: compute pipeline of 4247f1b4c3ce6cf3: SLOW compile, 314 ms (on a worker) [hos host] vk: compute pipeline of 3de6d86ec7e6720e: SLOW compile, 273 ms (on a worker) [hos host] vk: compute pipeline of 5b9ba94d1c822e80: SLOW compile, 325 ms (on a worker) [hos host] vk: compute pipeline of 3e6fe279463b020e: SLOW compile, 747 ms (on a worker) [hos host] vk: compute pipeline of f0fed2bbccae7bdc: SLOW compile, 416 ms (on a worker) [hos host] vk: compute pipeline of 6935123dc8e37bca: SLOW compile, 217 ms (on a worker) [hos host] vk: compute pipeline of 102f5b0abb0f1e63: SLOW compile, 681 ms (on a worker) [hos host] vk: compute pipeline of 4b03b3040d7cf076: SLOW compile, 323 ms (on a worker) [hos Presentation Thread] vk: slow submit: 1403.4 ms: dispatch 1403.1 [hos Presentation Thread] vk: pool 0x117cf20000+0x4 imported in 26.1 ms as 0x117b400000..0x117ec00000 (39 imports, 184 ms in all) [hos Presentation Thread] vk: pool 0x117883d100+0x70 imported in 31.1 ms as 0x1178400000..0x117ec00000 (40 imports, 215 ms in all) [hos Presentation Thread] vk: pool 0x117b400000 remade larger (3 retired) [hos Presentation Thread] vk: pool 0x1178400000..0x117ec00000: mirror made with the GPU's contents of 1 retired pool(s) [hos host] vk: compute pipeline of cc62764061c44f6a: SLOW compile, 527 ms (on a worker) [hos host] vk: compute pipeline of 78ccf14779ec3efb: SLOW compile, 1234 ms (on a worker) [hos host] vk: compute pipeline of cb2e06ddfb9d7d27: SLOW compile, 1136 ms (on a worker) [hos Presentation Thread] vk: pool 0x117ff81000+0x23000 imported in 11.7 ms as 0x1178400000..0x1180800000 (41 imports, 227 ms in all) [hos Presentation Thread] vk: pool 0x1178400000 remade larger (4 retired) [hos Presentation Thread] vk: pool 0x1178400000..0x1180800000: mirror made with the GPU's contents of 1 retired pool(s) [hos host] vk: compute pipeline of a54f19e927d8faef: SLOW compile, 2214 ms (on a worker) [hos Presentation Thread] vk: a clear after 7 draws of its pass (2560x1440, 1 colour targets + depth, last program ffb53ed102dd9908): a pass of its own [hos Presentation Thread] vk: sampler 404 is nearest: min filter 0, mag filter 0, wrap 7/7/7, lod 0..15 bias 0, aniso 1, compare 0 [hos Presentation Thread] vk: sampler anisotropy: the game asks for 1 (min filter 0, mip filter nearest, LOD bias 0; made with 16) [hos Presentation Thread] vk: texture #239 at 0x10004dd1a00 beside #234: 1600x1600x1 x3 levels 1 layout 0x4 class 0x1007c NVN 0x32 target 4, the other 640x360x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1 (rendered) [hos Presentation Thread] vk: table entry bound again at frame 756: prog 507e946d64f2d55e ssbo 0 of 3 (c0+0x880) addr 0x108c704000 size 0x9596000 (before 0) [hos host] vk: compute pipeline of 7650519f88e59b19: SLOW compile, 1244 ms (on a worker) [hos rmbl::VibrationThread] hid: 4096 vibration values, strongest 0.00 since the last count [hos Presentation Thread] vk: pool 0x7fe2528400+0x75f0 imported in 5.8 ms as 0x7fe2400000..0x7fe2800000 (43 imports, 233 ms in all) [hos Presentation Thread] vk: pool 0x7f7c165400+0x654 imported in 2.6 ms as 0x7f7c000000..0x7f7c400000 (44 imports, 236 ms in all) [hos Presentation Thread] vk: pool 0x7f95ab4a00+0x1d38 imported in 2.4 ms as 0x7f95800000..0x7f96000000 (47 imports, 241 ms in all) [hos Presentation Thread] vk: pool 0x7f7c81b600+0x37d58 imported in 2.2 ms as 0x7f7c800000..0x7f7cc00000 (50 imports, 245 ms in all) [hos Presentation Thread] vk: texture slot 0x973 (handle 0x18d00973): no image for it; NVN target 1 format 0x8c 43x85x1 levels 7 gpu 0x10b7dbae00, view yes (format 0x8c target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xe30 (handle 0x18d00e30): no image for it; NVN target 1 format 0x8b 1024x1024x1 levels 11 gpu 0x10d5cb6600, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0x91a (handle 0x18d0091a): no image for it; NVN target 1 format 0x8d 171x171x1 levels 8 gpu 0x10b6afb200, view yes (format 0x8d target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0x916 (handle 0x18d00916): no image for it; NVN target 1 format 0x8e 341x341x1 levels 9 gpu 0x10b6aa1800, view yes (format 0x8e target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture 0x1147c16000 12288x12288x1 x1 levels 1 NVN 0x32 -> vk 124 (251 textures, 1774 MB) [hos Presentation Thread] vk: pool 0x1147bc6500+0xb0 imported in 9.9 ms as 0x1145400000..0x1147c00000 (51 imports, 255 ms in all) [hos Presentation Thread] vk: texture slot 0xbeb (handle 0x18d00beb): no image for it; NVN target 1 format 0x8b 512x256x1 levels 10 gpu 0x10c491b000, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: a clear after 3475 draws of its pass (12288x12288, 0 colour targets + depth, last program a5da9f84b72d1471): a pass of its own [hos Presentation Thread] vk: a clear after 3475 draws of its pass (4096x4096, 0 colour targets + depth, last program a5da9f84b72d1471): a pass of its own [hos Presentation Thread] vk: texture #258 at 0x10006cfe000 beside #257: 640x360x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x25 target 1, the other 640x360x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1 (rendered) [hos Presentation Thread] vk: a clear after 1 draws of its pass (2560x1440, 1 colour targets + depth, last program 489438d734e2463a): a pass of its own [hos Presentation Thread] vk: slow submit: 1987.7 ms: draw 1915.7 descriptors 21.2 texture lookups 19.4 uploads 13.4 pipelines 1.4 programs 1.0 commands 62.0 dispatch 38.5 [hos Presentation Thread] vk: depth-compare sampler: the game's compare mode 1 function 4 -> compare on op 3 (filters min 1 mag 1) [hos Presentation Thread] vk: staging arenas: 4 (64 MB in this one) [hos Presentation Thread] vk: slow submit: 222.8 ms: texture lookups 6.1 uploads 5.9 dispatch 222.7 [hos Presentation Thread] vk: a clear after 1 draws of its pass (2560x1440, 1 colour targets, last program d8180bd8c6ecc77b): a pass of its own [hos Presentation Thread] vk: a clear after 2 draws of its pass (2560x1440, 0 colour targets + depth, last program a849686ddf1ed202): a pass of its own [hos Presentation Thread] vk: texture #273 at 0x10004921600 beside #260: 640x360x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1, the other 1280x720x1 x1 levels 1 layout 0x4 class 0x40001 NVN 0x1 target 1 (rendered) [hos Presentation Thread] vk: texture #274 at 0x10004831400 beside #259: 640x360x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1, the other 1280x720x1 x1 levels 1 layout 0x4 class 0x40001 NVN 0x1 target 1 (rendered) [hos Presentation Thread] vk: texture #275 at 0x10004741200 beside #261: 640x360x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1, the other 1280x720x1 x1 levels 1 layout 0x4 class 0x40001 NVN 0x1 target 1 (rendered) [hos AudioFrameworkThread] vcores: 10449 takes, 465 waits (mean 140 us, longest 3.4 ms), 155 kicks, 154 yields, 0 escapes in 5 s [hos Presentation Thread] vk: texture #276 at 0x10007cee400 beside #272: 1280x720x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1, the other 2560x1440x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1 (rendered) [hos Presentation Thread] vk: texture #281 at 0x10004831400 beside #274: 160x90x1 x1 levels 1 layout 0x4 class 0x40001 NVN 0x3 target 1, the other 640x360x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1 (rendered) [hos Presentation Thread] vk: texture #281 at 0x10004831400 beside #259: 160x90x1 x1 levels 1 layout 0x4 class 0x40001 NVN 0x3 target 1, the other 1280x720x1 x1 levels 1 layout 0x4 class 0x40001 NVN 0x1 target 1 (rendered) [hos host] vk: compute pipeline of 27ee9883e2a20323: SLOW compile, 254 ms (on a worker) [hos host] vk: compute pipeline of ee7764a6b1ef459c: SLOW compile, 417 ms (on a worker) [hos Presentation Thread] vk: NVN2 program d4d5fb09c1cd2097 (stage 0) lowered with extended registers (1132 REGMAP words) [hos Presentation Thread] vk: NVN2 program e61be02173ea53e7 (stage 0) lowered with extended registers (1144 REGMAP words) [hos Presentation Thread] vk: texture slot 0xe3b (handle 0x18d00e3b): no image for it; NVN target 1 format 0x8c 1024x1024x1 levels 11 gpu 0x10d63a5c00, view yes (format 0x8c target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xe3c (handle 0x18d00e3c): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10d6432200, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xca5 (handle 0x18d00ca5): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10c7fea000, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: NVN2 program e61be02173ea53e7 (stage 0) lowered with extended registers (1144 REGMAP words) [hos Presentation Thread] vk: texture slot 0x9d3 (handle 0x18d009d3): no image for it; NVN target 1 format 0x8b 683x683x1 levels 10 gpu 0x10b8b9fe00, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0x9db (handle 0x18d009db): no image for it; NVN target 1 format 0x7b 1024x1024x1 levels 11 gpu 0x10b8d2aa00, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: pool 0x115bc4d000+0xafc80 imported in 12.5 ms as 0x1159c00000..0x115c000000 (52 imports, 268 ms in all) [hos Presentation Thread] vk: texture slot 0xc9c (handle 0x18c00c9c): no image for it; NVN target 1 format 0x8d 1024x1024x1 levels 11 gpu 0x10c7c35600, view yes (format 0x8d target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xc9e (handle 0x18c00c9e): no image for it; NVN target 1 format 0x7b 1350x1350x1 levels 11 gpu 0x10c7cac400, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xed2 (handle 0x18d00ed2): no image for it; NVN target 1 format 0x91 384x384x1 levels 9 gpu 0x10d873c400, view yes (format 0x91 target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xecd (handle 0x18d00ecd): no image for it; NVN target 1 format 0x7b 384x384x1 levels 9 gpu 0x10d867e600, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xa00 (handle 0x18d00a00): no image for it; NVN target 1 format 0x8c 683x683x1 levels 10 gpu 0x10ba1da800, view yes (format 0x8c target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xa02 (handle 0x18d00a02): no image for it; NVN target 1 format 0x7b 768x768x1 levels 10 gpu 0x10ba21e800, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0x96a (handle 0x18d0096a): no image for it; NVN target 1 format 0x7b 768x768x1 levels 10 gpu 0x10b7b29200, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: NVN2 program 3d33bb73d3deee34 (stage 7) lowered with extended registers (577 REGMAP words) [hos Presentation Thread] vk: NVN2 program 463f42630fce83a0 (stage 7) lowered with extended registers (1539 REGMAP words) [hos tera::FileResourceMgr] vcores: 8554 takes, 4 waits (mean 195 us, longest 0.6 ms), 0 kicks, 0 yields, 0 escapes in 6 s [hos Presentation Thread] vk: NVN2 program 66c494fe4cfa930b (stage 7) lowered with extended registers (1460 REGMAP words) [hos Presentation Thread] vk: NVN2 program 354dde838352c262 (stage 7) lowered with extended registers (320 REGMAP words) [hos AudioUserTaskThread] vcores: 10355 takes, 8 waits (mean 39 us, longest 0.3 ms), 1 kicks, 1 yields, 0 escapes in 7 s [hos Presentation Thread] vk: NVN2 program e3fc8fcf540f7a48 (stage 7) lowered with extended registers (1503 REGMAP words) [hos Presentation Thread] vk: NVN2 program d38b0d52a94ab5a8 (stage 7) lowered with extended registers (337 REGMAP words) [hos Presentation Thread] vk: NVN2 program b509ae330829ce02 (stage 7) lowered with extended registers (264 REGMAP words) [hos Presentation Thread] vk: sampler 416 is nearest: min filter 4, mag filter 0, wrap 7/7/7, lod 0..15 bias 0, aniso 1, compare 0 [hos Presentation Thread] vk: texture #328 at 0x10001e00400 beside #226: 1280x720x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1, the other 2560x1440x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1 (rendered) [hos Presentation Thread] vk: depth-compare sampler: the game's compare mode 0 function 0 -> compare on op 3 (filters min 1 mag 1) [hos Presentation Thread] vk: texture slot 0xd70 (handle 0x18d00d70): no image for it; NVN target 1 format 0x8c 1024x1024x1 levels 11 gpu 0x10d2aab800, view yes (format 0x8c target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xd72 (handle 0x18d00d72): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10d2bd8a00, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xd2a (handle 0x18d00d2a): no image for it; NVN target 1 format 0x8b 512x512x1 levels 10 gpu 0x10cf3f3e00, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xd2d (handle 0x18d00d2d): no image for it; NVN target 1 format 0x7b 768x768x1 levels 10 gpu 0x10cf67ae00, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xad0 (handle 0x18d00ad0): no image for it; NVN target 1 format 0x8b 512x512x1 levels 10 gpu 0x10bf2d8400, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xad2 (handle 0x18d00ad2): no image for it; NVN target 1 format 0x7b 768x768x1 levels 10 gpu 0x10bf4a6e00, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos rmbl::VibrationThread] hid: 8192 vibration values, strongest 0.00 since the last count [hos Presentation Thread] vk: texture slot 0xcd4 (handle 0x18d00cd4): no image for it; NVN target 1 format 0x8b 512x512x1 levels 10 gpu 0x10ca1afe00, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xcd8 (handle 0x18d00cd8): no image for it; NVN target 1 format 0x7b 768x768x1 levels 10 gpu 0x10ca29f600, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xa0a (handle 0x18d00a0a): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10b9e40c00, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos rmbl::VibrationThread] vcores: 10102 takes, 11 waits (mean 27 us, longest 0.2 ms), 4 kicks, 3 yields, 0 escapes in 7 s [hos Presentation Thread] vk: texture slot 0xd69 (handle 0x18d00d69): no image for it; NVN target 1 format 0x8c 1024x1024x1 levels 11 gpu 0x10d220a400, view yes (format 0x8c target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xd74 (handle 0x18d00d74): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10d284f000, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xd21 (handle 0x18d00d21): no image for it; NVN target 1 format 0x8b 1024x1024x1 levels 11 gpu 0x10cedd0a00, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xd22 (handle 0x18d00d22): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10cee71600, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xa43 (handle 0x18d00a43): no image for it; NVN target 1 format 0x8b 1024x1024x1 levels 11 gpu 0x10bbafe400, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xa44 (handle 0x18d00a44): no image for it; NVN target 1 format 0x7b 1536x1536x1 levels 11 gpu 0x10bbb9f000, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xb1c (handle 0x18d00b1c): no image for it; NVN target 1 format 0x8b 512x512x1 levels 10 gpu 0x10c0883e00, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xb1d (handle 0x18d00b1d): no image for it; NVN target 1 format 0x7b 768x768x1 levels 10 gpu 0x10c08ae600, view yes (format 0x7b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: texture slot 0xa7e (handle 0x18d00a7e): no image for it; NVN target 1 format 0x8b 1024x1024x1 levels 11 gpu 0x10bd56f000, view yes (format 0x8b target 1), wanted view type 1 use 0 [hos Presentation Thread] vk: NVN2 program 4a2ffdfbe52757ba (stage 0) lowered with extended registers (939 REGMAP words) [hos Presentation Thread] vk: NVN2 program 565a7e838231e2fe (stage 0) lowered with extended registers (1132 REGMAP words) [hos Presentation Thread] vk: NVN2 program 4a2ffdfbe52757ba (stage 0) lowered with extended registers (939 REGMAP words) [hos Presentation Thread] vk: NVN2 program 7d8136fe8a9978f0 (stage 0) lowered with extended registers (1148 REGMAP words) [hos Presentation Thread] vk: a draw (program 2c7dbd24cd7a79c8) writes a target an earlier draw sampled, after 355 draws of the pass (1280x720): a pass of its own [hos Presentation Thread] vk: a draw (program 2c7dbd24cd7a79c8) writes a target an earlier draw sampled, after 1 draws of the pass (1280x720): a pass of its own [hos Presentation Thread] vk: a draw (program 2c7dbd24cd7a79c8) writes a target an earlier draw sampled, after 1 draws of the pass (1280x720): a pass of its own [hos Presentation Thread] vk: NVN2 program 57b9a80d47da5078 (stage 0) lowered with extended registers (1148 REGMAP words) [hos Presentation Thread] vk: texture #404 at 0x100021c0600 beside #402: 480x270x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1, the other 960x540x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1 (rendered) [hos Presentation Thread] vk: texture #409 at 0x100023caa00 beside #407: 120x67x1 x1 levels 1 layout 0x3 class 0x40004 NVN 0x3f target 1, the other 240x135x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1 (rendered) [hos Presentation Thread] vk: texture #411 at 0x100023caa00 beside #409: 60x33x1 x1 levels 1 layout 0x2 class 0x40004 NVN 0x3f target 1, the other 120x67x1 x1 levels 1 layout 0x3 class 0x40004 NVN 0x3f target 1 (rendered) [hos Presentation Thread] vk: texture #411 at 0x100023caa00 beside #407: 60x33x1 x1 levels 1 layout 0x2 class 0x40004 NVN 0x3f target 1, the other 240x135x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1 (rendered) [hos Presentation Thread] vk: texture #413 at 0x100023caa00 beside #411: 30x16x1 x1 levels 1 layout 0x1 class 0x40004 NVN 0x3f target 1, the other 60x33x1 x1 levels 1 layout 0x2 class 0x40004 NVN 0x3f target 1 (rendered) [hos Presentation Thread] vk: texture #413 at 0x100023caa00 beside #409: 30x16x1 x1 levels 1 layout 0x1 class 0x40004 NVN 0x3f target 1, the other 120x67x1 x1 levels 1 layout 0x3 class 0x40004 NVN 0x3f target 1 (rendered) [hos Presentation Thread] vk: texture #413 at 0x100023caa00 beside #407: 30x16x1 x1 levels 1 layout 0x1 class 0x40004 NVN 0x3f target 1, the other 240x135x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1 (rendered) [hos Presentation Thread] vk: texture #414 at 0x10004380c00 beside #229: 2560x1440x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1, the other 1280x720x1 x1 levels 1 layout 0x4 class 0x40002 NVN 0x5 target 1 (rendered) [hos Presentation Thread] vk: texture #415 at 0x10001e00400 beside #328: 640x360x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x14 target 1, the other 1280x720x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1 (rendered) [hos Presentation Thread] vk: texture #415 at 0x10001e00400 beside #226: 640x360x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x14 target 1, the other 2560x1440x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1 (rendered) [hos Presentation Thread] vk: pool 0x1012e97e00+0xf00000 imported in 7.5 ms as 0x1012c00000..0x1014000000 (54 imports, 277 ms in all) [hos Presentation Thread] vk: sampler 267 is nearest: min filter 0, mag filter 0, wrap 5/5/5, lod -1000..1000 bias 0, aniso 1, compare 0 [hos Presentation Thread] vk: pool 0x7fff4bda00+0x8 imported in 3.5 ms as 0x7ffe000000..0x7fff800000 (55 imports, 280 ms in all) [hos Presentation Thread] vk: slow submit: 24462.1 ms: draw 24392.2 descriptors 153.9 texture lookups 29.8 uploads 25.1 pipelines 6.9 programs 46.2 commands 3.7 dispatch 173.6 [hos Presentation Thread] vk: slow submit: 53.7 ms: dispatch 53.7 [hos Presentation Thread] vk: write-back diff: a shadow for pool 0x103d400000 (4 MB; 76 MB of shadows) [hos Presentation Thread] vk: write-back diff: a shadow for pool 0x1038400000 (4 MB; 80 MB of shadows) [hos Presentation Thread] vk: a frame's uploads took 96 ms: ASTC on the GPU 31 (65.2 MB, 18 ms); unswizzled on the GPU 2 (36.0 MB, 10 ms); on the CPU 174 (206.0 MB, 68 ms); [2560x1440 x1 NVN 0x25 unswizzled on the GPU 15.0 MB 7 ms] [128x128 x378 NVN 0x4b on the CPU 8.7 MB 4 ms] [6112x1736 x1 NVN 0x4b on the CPU 10.3 MB 4 ms] [hos Presentation Thread] vk: 81 new ASTC textures left for a later frame (this frame's uploads took their budget; 84 so far) [hos Presentation Thread] vi: 756 frames presented (6.2 fps over the last 35.8 s, interval 1) [hos Presentation Thread] vi: present intervals: <15.5 ms 25, 15.5-17.8 166, 17.8-22 23, 22-30 4, 30-40 1, over 40 2 [hos host] vk: slow submit: 51.6 ms: dispatch 51.5 [hos host] vk: slow submit: 51.1 ms: dispatch 51.1 [hos sead::MainThread] nvn: GPU waits in 5 s: 8 sync waits (274 ms), 0 polls timed out (0 ms), 1 queue finishes (0 ms) [hos host] vk: pool 0x1142762d00+0x80 imported in 107.5 ms as 0x1141c00000..0x1147c00000 (56 imports, 388 ms in all) [hos host] vk: pool 0x1145400000 remade larger (5 retired) [hos host] vk: compute pipeline of 9dc98871eb7fc101: SLOW compile, 400 ms (on a worker) [hos host] vk: pool 0x1141c00000..0x1147c00000: 2744 KB the CPU wrote since retired pool 0x1145400000's last sync kept from guest memory, not its mirror [hos host] vk: pool 0x1141c00000..0x1147c00000: mirror made with the GPU's contents of 1 retired pool(s) [hos host] control: state play -> loading at frame 756 (0.0 draws a frame) [hos host] [debug] vk: a staging arena of 64 MB took 21.5 ms to make [hos host] vk: slow upload 21.5 ms: #417 0x1145627000 256x256x1 x1 levels 1 NVN 0x11, 256 of 256 KB [hos host] vk: slow submit: 135.2 ms: texture lookups 21.6 uploads 21.6 dispatch 135.1 [hos host] vk: pool 0x103d388e00+0x1d0 imported in 5.6 ms as 0x103d000000..0x103d400000 (57 imports, 394 ms in all) [hos host] vk: slow submit: 112.5 ms: texture lookups 1.1 uploads 1.1 dispatch 112.5 [hos host] vk: texture #421 at 0x10004a11800 beside #238: 1600x1600x1 x3 levels 1 layout 0x4 class 0x1007c NVN 0x32 target 4, the other 640x360x1 x1 levels 1 layout 0x4 class 0x40010 NVN 0x2e target 1 (rendered) [hos host] vk: write-back diff: a shadow for pool 0x1178400000 (132 MB; 212 MB of shadows) [hos host] vk: write-back diff: a shadow for pool 0x1159c00000 (36 MB; 248 MB of shadows) [hos host] vk: write-back diff: a shadow for pool 0x113b400000 (24 MB; 272 MB of shadows) [hos host] vk: write-back diff: a shadow for pool 0x103d000000 (4 MB; 276 MB of shadows) [hos host] vk: readback pages refreshed from guest memory: 6 pages so far (0 held: may be written ahead in their submission) [hos host] vk: slow submit: 20.2 ms: [hos host] vk: table entry bound again at frame 757: prog 6ea0c171f1a7b6d8 ssbo 0 of 3 (c0+0x880) addr 0x108c704000 size 0x9596000 (before 0) [hos host] vk: table entry bound again at frame 757: prog d5ae882ba38e7737 ssbo 0 of 3 (c0+0x880) addr 0x108c704000 size 0x9596000 (before 0) [hos host] vk: table entry bound again at frame 757: prog 2bcc4174a654992f ssbo 0 of 3 (c0+0x880) addr 0x108c704000 size 0x9596000 (before 0) [hos host] vk: table entry bound again at frame 757: prog 10dc355939390bdc ssbo 0 of 3 (c0+0x880) addr 0x108c704000 size 0x9596000 (before 0) [hos host] vk: table entry bound again at frame 757: prog 10dc355939390bdc ssbo 0 of 3 (c0+0x880) addr 0x108c704000 size 0x9596000 (before 0) [hos host] vk: texture #441 at 0x10006a5e200 beside #440: 640x360x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x25 target 1, the other 640x360x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1 (rendered) [hos host] vk: texture #443 at 0x10006b4e400 beside #442: 1280x720x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1, the other 2560x1440x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1 (rendered) [hos host] vk: compute pipeline of 76b54f5bb0d7ce97: SLOW compile, 471 ms (on a worker) [hos host] vk: pool 0x100fb07600+0x1c2000 imported in 3.5 ms as 0x100f800000..0x1010000000 (60 imports, 399 ms in all) [hos host] vk: network 9dc98871eb7fc101: dispatch 64x36x1, 1 textures 1 images: 2560x1440x1/122 2560x1440x1/122 [hos host] vk: slow submit: 210.8 ms: draw 150.8 descriptors 18.7 texture lookups 14.8 uploads 13.8 programs 5.1 commands 2.3 dispatch 55.9 [hos host] vk: write-back diff: a shadow for pool 0x100f800000 (8 MB; 284 MB of shadows) [hos BaseProcExecutor1] vcores: 8126 takes, 15 waits (mean 96 us, longest 1.0 ms), 9 kicks, 7 yields, 0 escapes in 5 s [hos Presentation Thread] vk: 37 new ASTC textures left for a later frame (this frame's uploads took their budget; 121 so far) [hos BaseProcExecutor5] hid: the game read no controller for 32.7 s (lr 0x83489670) [hos Presentation Thread] vk: pool 0x116608c800+0x210 imported in 2.9 ms as 0x1165c00000..0x1166400000 (61 imports, 402 ms in all) [hos Presentation Thread] vk: slow submit: 19.0 ms: draw 54.4 descriptors 37.3 texture lookups 10.4 uploads 9.9 commands 16.2 [hos host] control: state loading -> play at frame 757 (533.0 draws a frame) [hos Presentation Thread] vk: slow submit: 350.2 ms: dispatch 349.7 [hos Presentation Thread] vk: texture #226 0x10001e00400 2560x1440 NVN 0x34: the GPU wrote its storage (submission 5300): uploaded again [hos Presentation Thread] vk: upload over a drawn image: #226 0x10001e00400 2560x1440x1 x1 NVN 0x34 at present 757 (texture frame 758), finalized, 0 KB dirty in 0 ranges, a GPU buffer wrote it [hos Presentation Thread] vk: texture 0x10001e00400 2560x1440x1 x1 levels 1 NVN 0x34 (15360 KB of storage) re-uploaded (its memory was written; flags 0x8): a GPU write into its storage, 15360 KB of it, over what the GPU wrote (finalized since) [hos Presentation Thread] vk: (its written part: 0 of 0 KB readable, 96 bytes not zero; levels L0) [hos Presentation Thread] vk: texture 0x113c8ace00 4x4x1 x1 levels 1 NVN 0x2e (0 KB of storage) re-uploaded (its memory was written; flags 0): what the CPU wrote, 0 KB of it [hos Presentation Thread] vk: texture #484 at 0x1000768e800 beside #448: 1280x720x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1, the other 1280x720x1 x1 levels 1 layout 0x4 class 0x40008 NVN 0x29 target 1 (rendered) [hos Presentation Thread] vk: mirror of pool 0x108c000000 (8 MB) given back: retired, 31 submissions since its sync [hos Presentation Thread] vk: mirror of pool 0x117b400000 (56 MB) given back: retired, 31 submissions since its sync [hos Presentation Thread] vk: mirror of pool 0x1178400000 (104 MB) given back: retired, 31 submissions since its sync [hos Presentation Thread] vk: mirror of pool 0x1145400000 (40 MB) given back: retired, 31 submissions since its sync [hos Presentation Thread] vk: NVN2 program b81f83fe05a2a32a (stage 0) lowered with extended registers (939 REGMAP words) [hos Presentation Thread] vk: slow submit: 69.0 ms: draw 67.2 descriptors 3.3 texture lookups 2.4 uploads 1.9 programs 1.6 [hos Presentation Thread] vk: 8 of 8 small textures the GPU drew written into their memory in 1.6 ms, 1 frames after their copies were recorded, the first #59 0x1168866000 260x260 levels 9 NVN 0xd (8 so far, 1676 KB, 2 ms; 0 left, the CPU wrote their memory since; 0 dropped, drawn over or gone; 0 failed) [hos sead::MainThread] vk: late pages' fix: stamps for 0x10384b0000 (pool 0x1038400000; 2 blocks, 128 KB) [hos sead::MainThread] vk: late pages' fix: stamps for 0x10384c0000 (pool 0x1038400000; 3 blocks, 192 KB) [hos sead::MainThread] vk: late pages' fix: stamps for 0x10384d0000 (pool 0x1038400000; 4 blocks, 256 KB) [hos sead::MainThread] vk: late pages' fix: stamps for 0x10384f0000 (pool 0x1038400000; 5 blocks, 320 KB) [hos sead::MainThread] vk: late pages' fix: stamps for 0x1038500000 (pool 0x1038400000; 6 blocks, 384 KB) [hos sead::MainThread] vk: late pages' fix: stamps for 0x1038510000 (pool 0x1038400000; 7 blocks, 448 KB) [hos sead::MainThread] vk: late pages' fix: stamps for 0x1038520000 (pool 0x1038400000; 8 blocks, 512 KB) [hos sead::MainThread] vk: slow submit: 41.8 ms: memory sync 1.4 [memory sync: maps 0.0 (lock waits 0.0), capture 1.1, collect 0.4] [hos Presentation Thread] vk: texture 0x1169387000 260x260x1 x2 levels 1 NVN 0x25 -> vk 37 (500 textures, 2353 MB) [hos Presentation Thread] vk: write-back diff: a shadow for pool 0x1038000000 (4 MB; 288 MB of shadows) [hos Presentation Thread] vk: (its written part: 0 of 0 KB readable, 96 bytes not zero; levels L0) [hos Presentation Thread] vk: texture 0x113c8ace00 4x4x1 x1 levels 1 NVN 0x2e (0 KB of storage) re-uploaded (its memory was written; flags 0): what the CPU wrote, 0 KB of it [hos Presentation Thread] vk: 6 of 6 small textures the GPU drew written into their memory in 1.2 ms, 1 frames after their copies were recorded, the first #424 0x1169d72000 260x260 levels 9 NVN 0xd (14 so far, 2933 KB, 3 ms; 0 left, the CPU wrote their memory since; 0 dropped, drawn over or gone; 0 failed) [hos Presentation Thread] vk: render targets drawn over from another start, let go: 17 so far (83 MB) [hos Presentation Thread] vk: 18 textures retired (494 left, 2268 MB): budget 0, drawn over 1, dead targets 17 [hos Presentation Thread] vk: mirror syncs (600 submits): 145 dirty pages from their submits' captures, 8615 from earlier ones', 3932 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE) [hos Presentation Thread] vk: write-back diff (600 submits): 530 runs, 190.8 MB compared; 28054 pages read into the shadows; 288 MB of shadows; pages the shadows knew that the CPU wrote: 1707 in captures, 1 only in the collection, 5 only by the replay itself [hos Presentation Thread] vk: read live, by pool: 0x7fba800000 (12 MB, captured, state 2): 1091; 0x103d800000 (4 MB, captured, state 2): 678; 0x1137000000 (8 MB, captured, state 2): 445; 0x104e000000 (24 MB, captured, state 2): 419; 0x1038400000 (4 MB, captured, state 2): 204; 0x108c000000 (160 MB, captured, state 2): 192; 0x103d400000 (4 MB, captured, state 2): 155; 0x113b400000 (24 MB, captured, state 2): 142; [hos Presentation Thread] vk: texture #516 at 0x10004dd1a00 beside #239: 640x360x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1, the other 1600x1600x1 x3 levels 1 layout 0x4 class 0x1007c NVN 0x32 target 4 (rendered) [hos Presentation Thread] vk: texture #520 at 0x10004a11800 beside #421: 640x360x1 x1 levels 1 layout 0x4 class 0x40010 NVN 0x2e target 1, the other 1600x1600x1 x3 levels 1 layout 0x4 class 0x1007c NVN 0x32 target 4 (rendered) [hos Presentation Thread] vk: texture 0x10004a11800 640x360x1 x1 levels 1 NVN 0x2e -> vk 109 (500 textures, 2276 MB) [hos Presentation Thread] vk: texture #525 at 0x10006d8e200 beside #524: 640x360x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x25 target 1, the other 640x360x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1 (rendered) [hos Presentation Thread] vk: texture #528 at 0x10007d7e600 beside #527: 1280x720x1 x1 levels 1 layout 0x4 class 0x1007e NVN 0x34 target 1, the other 2560x1440x1 x1 levels 1 layout 0x4 class 0x40004 NVN 0x3f target 1 (rendered) [hos host] vk: compute pipeline of 6344c53d07706e30: SLOW compile, 601 ms (on a worker) [hos Presentation Thread] vk: storage buffer NOT bound (reads zeros): program da7a7ab28b8e73d9 stage 1 c5+0 addr 0x4180000000000200 size 0x20 [hos Presentation Thread] vk: sampler 427 is nearest: min filter 0, mag filter 0, wrap 7/7/7, lod 0..0 bias 0, aniso 1, compare 0 [hos Presentation Thread] vk: NVN2 program b81f83fe05a2a32a (stage 0) lowered with extended registers (939 REGMAP words) [hos Presentation Thread] vk: a draw (program 77882e71868293d1) writes a target an earlier draw sampled, after 86 draws of the pass (1280x720): a pass of its own [hos Presentation Thread] vk: a draw (program 77882e71868293d1) writes a target an earlier draw sampled, after 1 draws of the pass (1280x720): a pass of its own [hos Presentation Thread] vk: a draw (program 2c7dbd24cd7a79c8) writes a target an earlier draw sampled, after 1 draws of the pass (1280x720): a pass of its own [hos Presentation Thread] vk: a draw (program 2c7dbd24cd7a79c8) writes a target an earlier draw sampled, after 1 draws of the pass (1280x720): a pass of its own [hos Presentation Thread] vk: a draw (program 2c7dbd24cd7a79c8) writes a target an earlier draw sampled, after 1 draws of the pass (1280x720): a pass of its own [hos Presentation Thread] vk: slow submit: 517.2 ms: draw 515.4 descriptors 4.6 texture lookups 2.9 uploads 2.1 programs 3.0 commands 1.5 [hos sead::MainThread] vk: slow submit: 27.4 ms: memory sync 27.2 [memory sync: maps 0.1 (lock waits 0.0), capture 26.3, collect 0.9] [hos Presentation Thread] vk: storage buffer NOT bound (reads zeros): program da7a7ab28b8e73d9 stage 1 c5+0 addr 0x4180000000000200 size 0x20 [hos Presentation Thread] vk: pool 0x103d400000 remade larger (6 retired) [hos Presentation Thread] vk: pool 0x103d000000 remade larger (7 retired) [hos Presentation Thread] vk: pool 0x103d000000..0x103d800000 took in 2 pools [hos Presentation Thread] vk: pool 0x103d000000..0x103d800000: mirror made with the GPU's contents of 2 retired pool(s) [hos Presentation Thread] vk: texture storage read as submitted (1 times; 102 pages from the copies, 0 of them rewritten in guest memory since their submit; 13620 pages kept, 186 spans, 1159 MB) [hos Presentation Thread] vk: write-back diff: a shadow for pool 0x103d000000 (8 MB; 288 MB of shadows) [hos Presentation Thread] vk: storage buffer NOT bound (reads zeros): program da7a7ab28b8e73d9 stage 1 c5+0 addr 0x4180000000000200 size 0x20 [hos Presentation Thread] vk: mirror of pool 0x103d400000 (4 MB) given back: retired, 23 submissions since its sync, GPU-written [hos Presentation Thread] vk: mirror of pool 0x103d000000 (4 MB) given back: retired, 18 submissions since its sync, GPU-written [hos Presentation Thread] vk: storage buffer NOT bound (reads zeros): program da7a7ab28b8e73d9 stage 1 c5+0 addr 0x4180000000000200 size 0x20 [hos host] vk: storage buffer NOT bound (reads zeros): program da7a7ab28b8e73d9 stage 1 c5+0 addr 0x4180000000000200 size 0x20 [hos Presentation Thread] vk: 5 of 5 small textures the GPU drew written into their memory in 1.0 ms, 1 frames after their copies were recorded, the first #540 0x116c760000 260x260 levels 9 NVN 0xd (19 so far, 3980 KB, 4 ms; 0 left, the CPU wrote their memory since; 0 dropped, drawn over or gone; 0 failed) [hos host] vk: storage buffer NOT bound (reads zeros): program da7a7ab28b8e73d9 stage 1 c5+0 addr 0x4180000000000200 size 0x20 [hos Presentation Thread] vk: storage buffer NOT bound (reads zeros): program da7a7ab28b8e73d9 stage 1 c5+0 addr 0x4180000000000200 size 0x20 [hos host] vk: compute pipeline of 44511d69b52282ad: SLOW compile, 988 ms (on a worker) [hos Presentation Thread] vk: storage buffer NOT bound (reads zeros): program da7a7ab28b8e73d9 stage 1 c5+0 addr 0x4180000000000200 size 0x20 [hos Presentation Thread] vk: storage buffer NOT bound (reads zeros): program da7a7ab28b8e73d9 stage 1 c5+0 addr 0x4180000000000200 size 0x20 [hos Presentation Thread] vk: replay reads of guest memory as submitted: 20000 (14249 pages from the captures) [hos Presentation Thread] vk: storage buffer NOT bound (reads zeros): program da7a7ab28b8e73d9 stage 1 c5+0 addr 0x4180000000000200 size 0x20 [hos Presentation Thread] vk: 12 textures retired (546 left, 2307 MB): budget 0, drawn over 0, dead targets 12 [hos Presentation Thread] vk: storage buffer NOT bound (reads zeros): program da7a7ab28b8e73d9 stage 1 c5+0 addr 0x4180000000000200 size 0x20 [hos Presentation Thread] vk: storage buffer NOT bound (reads zeros): program da7a7ab28b8e73d9 stage 1 c5+0 addr 0x4180000000000200 size 0x20 [hos Presentation Thread] vk: table entry bound again at frame 772: prog 3a131272834635ab ssbo 0 of 3 (c0+0x880) addr 0x108c704000 size 0x9596000 (before 0) [hos Presentation Thread] vk: table entry bound again at frame 772: prog 3a131272834635ab ssbo 0 of 3 (c0+0x880) addr 0x108c704000 size 0x9596000 (before 0)